RANDAZZO, Martin Ezequiel; TERAGNI, Eduardo. Practice in simulators as a means of acquiring skills. Gamification and Augmented Reality, [S. l.], v. 1, p. 9, 2023. DOI: 10.56294/gr20239. Disponível em: https://gr.ageditor.ar/index.php/gr/article/view/11. Acesso em: 15 mar. 2025.